Marketplace for keys, in-game currency and accounts — accounts are the risky part.
Games & digital keys
The price gap between a first-party store and a key marketplace is real, and so is the reason for it: on a marketplace you are buying from a third-party seller, and provenance is your problem if a key is revoked. Seasonal sales on the first-party stores are deep enough that, for most people, waiting is the safer discount.
What to check before you pay
- Key provenance on marketplaces — a revoked key is rarely refunded in full
- Buyer protection is usually a paid add-on, priced per order
- Region locks and activation restrictions apply before you pay, not after
- Refunds stop being available the moment a download or activation starts
11 stores in gaming
The largest key marketplace — cheap, coupon-heavy, and read the add-ons.
Key marketplace with a paid protection tier — read what it covers.
DRM-free store with a proper refund policy and deep seasonal sales.
Authorised key reseller — the safe middle between Steam and a marketplace.
Pay-what-you-want bundles with a charity split — the tiers are the mechanic.
Key marketplace with real prices, real coupons and real seller risk.
First-party console store — sales and the subscription, never a code.
Game boosting and coaching — coaching is fine, boosting risks your account.
Horse-riding MMO for younger players — a subscription with in-game currency on top.
First-party publisher store — the subscription is cheaper than buying.